Virtual Interactive Technologies Corp. announces the hiring of

Denver, Colo., Dec. 28 2021 (GLOBE NEWSWIRE) — Virtual Interactive Technologies Corp., (OTC: VRVR) (“VRVR” or the “Company”)a multi-platform video game company is pleased to announce the hiring of Peter Anthony “Tony” Chiodo as Vice President of Business Development and Game Concepts.

Mr. Chiodo has over 30 years of experience in the video game industry. His background includes award-winning product development and UX/UI director, product manager and designer, certified change management practitioner (Prosci), product development manager and in-house studio manager. Mr. Chiodo has worked for a number of gaming companies, including Microsoft Corporation (Xbox) (NASDAQ: MSFT), Destineer Games, WGU, Soul and Vibe Entertainment, Inc./Soul and Vibe Publishing, Inc. and Progressive Leasing. (End Tech). He has also consulted with several video game companies such as Victura (Six Days In Fallujah), MEGU Games.

“I am extremely happy to join the VRVR team,” Mr. Chiodo said. “I believe we can turn this young company into a competitive force in the video game industry by combining exciting gaming experiences with the latest technological developments and industry trends.”

“We are very happy to welcome Mr. Chiodo to the VRVR family.” said Jason Garber, CEO of Virtual Interactive Technologies. He continued, “It is a great achievement for a young company like VRVR to attract a talented and experienced veteran like Mr. Chiodo to our team. We believe that Mr. Chiodo’s contribution will add significant momentum to our quest to become a major force in the video game industry.

About Virtual Interactive Technologies Corp.

Virtual Interactives Technologies Corp. ( is a video game production, publishing and technology company based in Denver, Colorado. The company currently has a portfolio of five video game titles including: Carmegeddon MaxDamage, Carmegeddon Crashers, Interplanetary Improved Edition, Worbital, and Catch & Release VR. The Company funds the development of video game projects to be launched on various popular game platforms with a focus on mobile games, virtual reality and other new and emerging game technologies. We seek to team up with existing game developers as well as offer our own expertise in developing solutions, publishing and marketing video game products. We constantly strive to find ways to reinvest our royalty revenue streams into the growth of our royalty deals and our intellectual property in the video game industry.

For more information

Bruce Nurse – Investor Relations
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Perry A. Thomasson